A home for Stars Reach mods, with a manager that keeps them updated across game patches, and community tools built from real in-game data.
Latest version: v0.1.2 · Windows
Community data collector. Captures recipes, items, tags, crafting stations, dependency trees, and where items come from (drops & sources), and contributes them to the Crafting DB. Runs quietly in the background.
Fixes the vegetation flicker: dense plants and trees whose hard-capped GPU visibility buffers overflow when you face a dense direction, dropping instances every frame. Raises the caps so nothing is dropped. Applies automatically on load.
Detects when Stars Reach updates on Steam and tells you which mods are verified against the new game build, so no more guessing after a patch.
See at a glance which installed mods are out of date and pull the latest versions straight from srmods.com.
Cross-checks mods before you install: if two patch the same game method or inject the same file, it warns you first.
Every captured recipe, dependency tree, item tag, and crafting blocker, searchable and community-sourced. Live now.
Explore captured planet meshes and portal maps in 3D.